Our stencil includes ten gesture icons for the most common touchscreen interactions: Tap, Double Tap, Drag, Slide, Hold/Pres, Swipe (or Fling), Rotate, Press & Drag, Pinch, Spread. They are especially design for use in wireframes.
We also included a selection of 15 gestures for interaction with Microsoft Kinect or other free-form systems. We admit that this is in no way a comprehensive overview of the possible gestures. Use it as inspiration and feel free to give us feedback for coming updates.
The five additional icons are about direct interaction with your mobile phone. Use these for instructional documents or interaction storyboards.
|Tap to select object||Double Tap to select/activate object|
|Drag to move object||Slide to switch on/off|
|Swipe to flick through or scroll||Hold/Press to select|
|Spread to enlarge/zoom in||Pinch to scale down/zoom out|
|Press And Drag (with one or two hands)||Rotate (with one or two hands)|
|Wave to move objects, scroll or activate||Turn/Shake (left/right) to cancel or scroll vertically|
|Nod (up/down) to confirm or scroll horizontally||Thumb up to confirm selection|
|Lean (left/right) to move object||Hands on hips to pause|
|Pinch with both arms to scale down||Spread with both arms to enlarge|
|Standing with arms down to deactivate or reset||Jump to select or skip object|
|Arm out to move a cursor left/right||Clap for simple on/off switching, activating or selecting|
|Standing on one leg to scroll left/right||Lift leg to turn an avatar left/right|
|Read QR code||Blow into microphone|
|Use the phone's camera||Bump to exchange info|
|Shake to reset or randomize|
For even more gestures read Dan Saffers excellent book
"Designing Gestural Interfaces" (O'Reilly, 2009)